Fidelity × Responsiveness: A Framework for Positioning Games and Platforms
When we talk about the technical requirements of a game, we are mainly referring to two aspects: how quickly it […]
When we talk about the technical requirements of a game, we are mainly referring to two aspects: how quickly it […]
Nintendo set its flagship title for the Switch 2, Mario Kart™ World, at $79.99. That’s $20 more than its predecessor,
Nintendo will release the Switch 2 next month. The question for game developers is whether you should support it. And
Do you think the Nintendo Switch™ 2 Camera is just for group chats? It’s part of a broader accessory strategy
Today’s successful games are designed to entertain both players and viewers. It does not happen by accident. You need to
AAA titles have too many game modes for most players. For example, EA SPORTS FC has Ultimate Team, Clubs, Volta
Is Capcom’s new mobile game generating revenue?
Game industry’s approach to subscription is mixed. Microsoft is pushing Xbox Game Pass ahead of its hardware business, Sony and
Are your customers interested in your competitors’ products? Which influencers do they like? Measuring customers’ interest is not easy. Surveys
In 1996 Pokémon Red and Blue introduced an interesting way to use Game Boy cables. While most titles back then used